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 Post subject: PVP Rules and Function Update
PostPosted: Mon Mar 04, 2013 5:46 pm  
Joined: Fri Aug 10, 2012 6:07 pm
Posts: 6

Hi, all,

There are some updates of the Avalon Wars PVP battle. Please view the details.

One: No Faction Limits, This is the World Battle!
In PVP world, the faction hostility will be cancelled, and the players from the same server belong to one camp. In another word, players of the same server cannot attack each other even they are different faction, but they are allowed to attack players of other server even with the same faction.

Two: Bounty Reopen!
Bounty in the PVP world will reopen, and it surely will be getting furiously. In the same time, the condition of joining a legion changed. Now the players of the same world are allowed to join the same legion (no faction limits). In the same time, players from different world cannot join a same legion.

Three: Newbie Protection?!
The shield protection of PVP world will shut down to 1 day (it was 3 days). The newbie protection (lvl 10 PVP protection) and lvl protection will be cancelled. Players of all the lvls are allowed to attack each other.

Four: Durability system Update
The daily drop off durability will be balanced. So is durability from looting.

Five: Elite Equip presented, 5-star hero for free!
Once you entered into the PVP battlefield, you will get a suit of lvl 10 elite equipment and randomly get a 5-star hero.

Six: Truce/Sleep Mode
The item Truce will be removed from the shop in PVP world, and time for sleep mode increased to 12 hours (it was 8 hours).

Seven: VIP 6
All the players in PVP world will have the rights of VIP 6 (only valid in PVP server).

Eight: PVP points
There are new ways of gain PVP points in PVP world. Once you successfully defeat a boss in campaign map, you will gain a certain PVP points. You will also gain 2 PVP points if defeated a 6-star NPC. All the players of the winning server will gain 500 PVP points after it finished. Arena TOP 10 will gain extra PVP points.
1st position: 300 PVP points
2nd position: 200 PVP points
3rd position: 100 PVP points
4th to 10th position: 50 PVP points
The condition of getting Arena PVP points is to survive to the end of PVP events.

Nine: Score and Stats
There is a new menu to review the results of PVP world. If you were in a PVP battle, you will be easily get a overview of PVP status.

Moderator of Avalon Wars
 Post subject: Re: PVP Rules and Function Update
PostPosted: Fri Mar 08, 2013 7:06 pm  
User avatar

Joined: Thu Aug 30, 2012 6:08 pm
Posts: 3

Cannot log in to pvp server. Network failure detected. Also unable to log in to main account.
 Post subject: Re: PVP Rules and Function Update
PostPosted: Mon Mar 11, 2013 10:47 am  
Joined: Sat Feb 04, 2012 2:11 pm
Posts: 23

Ifree- thanks for getting pvp up on short notice, three days late, with no protection period to start. Nice to log in and get farmed straight off the bat.

To everyone playing - this PVP is completely RIGGED. There were players who received DOZENS of sets of free elite gear that they could sell for credits, while most players received one set of the elite gear. So, with credits being very constrained, ifree has picked a handful of winners who are far more likely to spend doms to ensure their succes. Do the math - 40 sets of gear x $3000 x 6 gears pet set = $720,000 credits. I'm spending 5 doms at the lottery and hoping to get $10k credits, and those players can spend their doms speeding things up as fast as possible.

Complete and total iFail by iFree. Enjoy spending your hard earned money on a rigged game. Where do I apply for a refund of the doms I recently bought? Best part is that no one from ifree will read or care about this post.

 Post subject: Re: PVP Rules and Function Update
PostPosted: Sun Mar 24, 2013 2:45 am  
Joined: Fri Feb 18, 2011 1:01 am
Posts: 52

- remove 5* hero from start. too unbalance
- too much pvp points from TB. pple don't have to pvp anymore
- fix the stupid item set glitch
 Post subject: Re: PVP Rules and Function Update
PostPosted: Sun Mar 24, 2013 6:00 pm  
Joined: Fri Dec 23, 2011 6:13 am
Posts: 23

Hi Kickmz

We made it back from PvP alive. :lol:

I do agree with you to make the successful attack PvP pts higher to have more incentive. The TB PvP points can still remain so that other players can still get PvP points via other means. Just like certain games that mongers/business man can still get experience via jobs. ;)

Which is the winning server?
I also believe you have not got your deserved arena PvP points yet? :D
 Post subject: Re: PVP Rules and Function Update
PostPosted: Mon Aug 26, 2013 7:42 am  
Joined: Mon Aug 26, 2013 7:20 am
Posts: 15

I like the shortened PVP Battle its a lot less stress and more enjoyable. :lol:

5* Heroes should be remove and replace with 4* Heroes. :twisted:

Carina Server Rulzzz. :D
 Post subject: Re: PVP Rules and Function Update
PostPosted: Tue Aug 27, 2013 3:32 am  
Joined: Mon Aug 06, 2012 12:10 am
Posts: 13

 Post subject: Re: PVP Rules and Function Update
PostPosted: Wed Sep 04, 2013 10:36 am  
Joined: Tue Aug 27, 2013 4:22 am
Posts: 11

how do I get a free ticket for pvp? was it rank 50or better in arena or honor ranking?
 Post subject: Re: PVP Rules and Function Update
PostPosted: Fri Sep 06, 2013 9:16 pm  
User avatar

Global Moderator
Joined: Wed Sep 28, 2011 3:05 pm
Posts: 409
Location: Saskatchewan, Canada

I believe it is now the top 100 in arena.

Avalon Wars
Carina Server - 3 PvP Battle Wins
Terran - 2.6 Mil Honor
Lvl 35 - Legion War Angels
 Post subject: Re: PVP Rules and Function Update
PostPosted: Wed Sep 18, 2013 6:42 am  
Joined: Tue Aug 27, 2013 2:52 am
Posts: 46

Somehow I see update of in-game email is missing here - so here it is:

1.) Players will gain 15 PVP points from each successful attack (it was 10 points before)
2.) The PVP points gained from campaigns are reduced by half
3.) A random 5-star hero will be replaced by a random 4-star hero
4.) One player is not allowed to attack a same player more then 3 times in 24 hours
5.) No activities in PVP server (including level gift, first/accumulated purchase gifts)
6.) New legion size extended to 100 (the default was 50)


Update: I was alerted about another update email I missed correcting/specifying information above:

1.) Increase of durability will be from each successfull attack will be varied to planets. You will get:
- 1 point durability on Cambridge
- 2 points durability on Carribean
- 3 points of durability on Avalon
The drop of durability is the same and it will be 2 points as before.
2.) The lottery function will remain in the PVP

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